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 Post subject: Dark Sun RPG
PostPosted: Sun Jun 14, 2009 8:12 pm  
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Dark Sun RPG Developer

Dark Sun RPG Developer
Joined: Mon Jun 8, 2009 10:43 am
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- = Dark Sun RPG = -

Current Version: v4.0.0b

Well this is the RPG I've been working on for quite some time now, in the process of updating it once again after taking a break before then. It's both a Solo and a Teamwork based RPG, as you can play solo completing quests and such gaining gold and experience along the way. While the teamwork side of the game lies in the game's Dungeons. A dungeon usually requires 2-5 people to complete, if the players are near the minimum level requirement for the dungeon however it may prove quite challenging. Or if you prefer the challenge method you can attempt to complete a dungeon solo, though this is very difficult and impossible with the last two dungeons.

- Game Features -
  • Save/Load Feature
  • Maximum level of 55
  • Solo/Elite/Repeatable Quests
  • Hireable Mercenaries to Assist the Players
  • A PvP Arena, and PvP Gear
  • Several Playable Classes

- - Current Changes as of v4.0.0b -
  • New repeatable quests added for players having a slow time leveling.
  • Quest NPC's are now all unique units rather than regular units.
  • Fixed a few spell glitches that caused ranged spells to lose their range.

- Other Implements Coming in v4.0.0 -
  • Revamped heroes, possibly a better skill system put in place along with new skills.
  • Challenge Mode, a group of 5 max level players can partake in the Challenge Mode, all dungeons are tuned for max level characters, providing challenges to players who have conquered the game normally, also rewarding better loot.
  • The Elemental Aerie, a new max level dungeon being implemented. The Aerie will have 4 bosses inside it, only 1 boss is available each game however and can only be defeated once. The loot for these bosses will prove a challenge to acquire and a player fully fitted with gear from the dungeon will have shown some dedication.

----------------------------------------------------------------------------------------------------

Currently I'm trying to get some feedback on all the classes, find what skills are bugged and such or what skills would help the class. I would like as much feedback as possible for when v4.0.0 is ready to be released!

- Needed Class Feedback -
  • Paladin - (Tank/Support Class)
  • Druid - (Druid Form = AoE DPS Class, Bear Form = Tank/DPS Class)


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Last edited by Sgt_Johnson on Tue Jun 16, 2009 10:57 am, edited 4 times in total.
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 Post subject: Re: Dark Sun RPG
PostPosted: Sun Jun 14, 2009 11:26 pm  
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Well, the ideas, aren't bad at the moment, do you think the druid should ONLY have a bear form? I would like to see more? And can you list some of the PvP Gears ? Okay thanks, I'll give you ideas when you reply--


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 Post subject: Re: Dark Sun RPG
PostPosted: Mon Jun 15, 2009 7:06 am  
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Dark Sun RPG Developer

Dark Sun RPG Developer
Joined: Mon Jun 8, 2009 10:43 am
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Location: Nampa, Idaho
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Neat-Peat wrote:
Well, the ideas, aren't bad at the moment, do you think the druid should ONLY have a bear form? I would like to see more? And can you list some of the PvP Gears ? Okay thanks, I'll give you ideas when you reply--


Well I based the Druid off of both the WoW & D2 Druids, the Druid form is more of a DPS caster with 2 spells similar to the D2 Druid, however he can swap forms at any time to a Bear form, which offers some melee DPS and more life and such allowing him to be able to tank. The PvP gear at this time is about on par with the loot from the final dungeon, however it sacrifices some DPS abilities or other things related to PvE for some higher life and spell damage reduction, thus making it more PvP oriented rather than PvE. Oh and the map is available to download on the post :P so they aren't really ideas anymore lol.


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 Post subject: Re: Dark Sun RPG
PostPosted: Mon Jun 15, 2009 7:32 pm  
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Official [RKS] Soldier

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i sugjest puting spells for the druid like "Werewolf form" or "Summon Creeper(thats what i think its called on D2 >_<)"
and add a intence Ult for them like "Hurricane"

The werewolf form you can get the model from hive the creeper could be a snake(or if theres a skin for a maneating vine that works)


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 Post subject: Re: Dark Sun RPG
PostPosted: Mon Jul 13, 2009 4:06 am  
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I agree with Avenger, having just the bear form seems to be 'boring' so might want to add like, 1-2 more formations, then it'll be awesome, and some spells from D2 are in War3, for example, Cyclone is in D2 and War3. So just fixing the druids would be fine.
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 Post subject: Re: Dark Sun RPG
PostPosted: Mon Jul 13, 2009 5:44 am  
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Dark Sun RPG Developer

Dark Sun RPG Developer
Joined: Mon Jun 8, 2009 10:43 am
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Location: Nampa, Idaho
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Neat-Peat wrote:
I agree with Avenger, having just the bear form seems to be 'boring' so might want to add like, 1-2 more formations, then it'll be awesome, and some spells from D2 are in War3, for example, Cyclone is in D2 and War3. So just fixing the druids would be fine.


Diablo 2 does not have a Cyclone spell, the is Hurricane and Cyclone Armor, which are nothing like Wc3's Cyclone as Cyclone Armor increases defense and deals damage to attackers and Hurricane is more of a large AoE Immolation.


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 Post subject: Re: Dark Sun RPG
PostPosted: Tue Jul 14, 2009 12:59 am  
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I think he means whirlwind/bladestorm
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 Post subject: Re: Dark Sun RPG
PostPosted: Tue Jul 14, 2009 4:31 am  
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Official [RKS] Guild Wars Division Founder

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This seems like an awesome RPG, however, only 55 lvls? it seems like a rather odd number, even if you just jumped it up to sixty, fifty five would be unexpected, and may leave people sort of wanting more to it, thats just my opinion though
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 Post subject: Re: Dark Sun RPG
PostPosted: Thu Sep 3, 2009 1:48 am  
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What are the names of the PvP gears and the stats attributes? Who did the terrain? It seems the terrain isn't completely finished. Even 1 doodad helps another doodad to make them interesting.
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 Post subject: Re: Dark Sun RPG
PostPosted: Fri Jan 1, 2010 1:04 pm  
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In my opinion, the Paladin should also be able to heal somewhat, but that'd just me. The rpg already seems great. It would be really cool if for a new druid form, it would be something nobody has done before, like no cat or bear or werewolf, something unique. Then again. that's just my opinion.
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 Post subject: Re: Dark Sun RPG
PostPosted: Mon Jan 18, 2010 5:20 am  
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Official [RKS] Founder

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Sgt_Johnson has abandoned this project and is currently working on a new RPG project.


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 Post subject: Re: Dark Sun RPG
PostPosted: Sun Mar 7, 2010 9:41 pm  
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I think you should add like a necromancer or something because they are plain out cool and also add like summon wolfs for druid because they have that in d2


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 Post subject: Re: Dark Sun RPG
PostPosted: Sun Mar 7, 2010 10:18 pm  
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Alex15_2005USA wrote:
Sgt_Johnson has abandoned this project and is currently working on a new RPG project.


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